Saint Winter
THE N.O.O.B.S
40
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Posted - 2015.08.11 23:05:00 -
[1] - Quote
1.9 Sniper Rifle
The weapon with the greatest reach of the whole game, I like it.
1.9.1 Weapon General
Widely criticized because it is not for close combat and maybe I'm wrong but I say that is a weapon to defend and help, although most use it to win WP without dying. (I apologize if I offend but it seems)
1.9.2 Variants
This gun has four variants existing without exception carried isk to 3.
1.9.2.1 Breach Sniper Rifle
This weapon is the Sniper Rifle Roden. (Their characteristics are, the charger 1 bullet damage is extremely large, and has the best scope with his DPS is the lowest).
This together with the charge , and the normal form tactic 4 variants.
Ok now this is one of the weapons I have analyzed more so here I have a teeter between 4 variants.
First the scope
The scope is allowing tactical position to get some distance from the objective either to take care of other snipers, scouts, etc ...
Variants represent her in acronyms, Sniper Rifle (SR), Tactical Sniper Rifle (TSR) Breach Sniper Rifle (BSR), Charge Sniper Rifle (CSR).
Scope: BSR 500 mts, CSR 450 mts , SR 400 mts, TSR 350 mts .
For the third SR for logical reasons
The BSR has tremendous firepower and therefore deneria go further. The CSR loading a powerful projectile although not as powerful as the FFR is why this second. The SR to have a normal fire power is a balance between all the variants I say The TSR has great speed for SR fire and that would sacrifice much of their reach.
Now I will put the damage values GÇïGÇïof each variant of this weapon and hope you are happy with this.
New Levels
Exp (Experimental), Ofi (Official)
BSR: Bas 350 damage / Adv 400 damage / Pro 450 damage / Exp 500 damage / Ofi + 550 damage DPS 50
CSR: Bas 280 damage / Adv damage 320 / Pro 360 damage / Exp 400 damage / Ofi + 440 damage DPS = Load 3 sec and charger 3 bullets.
CSR: Being 100% charged ago estimated the damage but if they do at half load 50% damage is reduced by half.
SR : Bas 230 damage / Adv damage 260 / Pro 290 damage / Exp 320 damage / Ofi + 350 damage DPS 100 and 5 round charger
TSR : Bas 220 damage / Adv 240 damage / Pro260 damage / Exp 280 damage / Ofi + 300 damage DPS 200 and a 6 bullets
The SR and TSR have the ability to triple the damage headshot.
2. Secondary Weapons
Secondary weapons are what help us be the case without bullets in a fight or you're helpless for a reason.
2.1 Bolt Pistol
Bolt gun a great weapon to eliminate enemies are already heavy, light or media and many come to fall 1 shot.
2.1.1 Weapon General
Highly recommended a weapon to eliminate any enemy armored with exception, of course.
2.1.2 Variants
There is a new variant of bursts.
2.1.2.1 Burst Bolt Pistol
Libera some bursts of bullets Gauss need to charge to the top. (It has a small damage, but DPS, and an extended magazine)
2.2 Inhibitor Pistol .
My favorite weapon high and very balanced.
2.2.1 Weapon General.
It has a very good balance between damage, DPS and scope, according to me.
2.2.2 Variants
There will be a new variant and eliminate one.
2.2.2.1 Charge Inhibitor Pistol
Like a bolt gun and fires a powerful laser projectile energy load. (It has a charging time of 1 sec, 4 bullets charger, and a Median or short range)
2.2.2.2 Tactic Inhibitor Pistol
This is to be removed for the following reasons:
1) Consume space Dust 514. 2) Almost never used, because I never saw someone kill with that. 3) Only available in advanced 4) Only get into battle at the end as lost object 5) which it is in theory tactic normal Inhibitory difirencia gun and there will be some outreach and DPS damage. 6) You can not buy.
For these reasons and some other tactic inhibiting the gun it is not used and only consumes 514 space dust.
But that's not what I decide, but I would recommend that eliminated for reasons already mentioned.
Of the other variants I have nothing to say to their characteristics are good, but lack the prototype version of rupture.
2.3 Flaylock Pistol
It is a small version of Accelerator Mass
2.3.1 Weapon General
According to the description says it is a versatile weapon but I do not see it, it is almost ineffective with Light Strike Vehicle and almost ineffective with vehicles Heavy Attack, only works with infantry.
2.3.2 Variants
I have no option for this weapon
Knives Nova 2.4
A great weapon and the only melee.
2.4.1 Weapon General.
Very good weapon if you know how to use it.
2.4.2 Variants
I have no alternative.
2.5 Ion Pistol
The ion gun is a weapon to attack closer than 10 meters so great power
2.5.1 Weapon General
It is very good for a short distance and your DPS can save your life ever.
2.5.2 Variants
Only 2:
2.5.2.1 Charge Ion Pistol
Charging to the top and releases a powerful projectile Plasma. (Reduced as a 5 bullets, load in 2 seconds Charger, and the same scope)
2.5.2.2 Burst Ion Pistol
Charging to the top and releases a burst of plasma bullets. (Reduced damage, DPS increased and increased charger) |